Teamfight Tactics Guide: Best Classes and Classes List

Check out Teamfight Tactics Classes guide for a full list of all Class bonuses as well as their champions in League of Legends Teamfight Tactics game! You may have learned that the Teamfight Tactics Champions not only belong to Origin, but they are also the members of Classes. For instance, Akali belongs to the Assassin class, while Yasuo belongs to Blademaster class. You will see that there is a number of the identical Class on the board that will bring a special exclusive bonus to that archetype.

Teamfight Tactics class bonuses are so diverse and different. The assassins boost severe smash destruction for each other, while many Blademasters have an opportunity to charge extra times throughout every single charge. Keeping the Classes well-balanced in your team composition is always crucial in Teamfight Tactics mode. By doing so, you will have multiple bonuses that support and enhance all champions on your list. Now, let’s have a look at every Teamfight Tactics Champions Class below here.

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Assassin Class Assassin

Assassins leap to the farthest enemy at the start of combat and deal additional Critical Strike Damage.

3+125% critical strike damage.

6+350% critical strike damage.

Blademaster Class Blademaster

Blademasters have a 35% chance to strike additional times each attack.

3One additional strike

6Two additional strikes

Brawler Class Brawler

Brawlers receive bonus maximum health.

2+300 Bonus health.

4+700 Bonus health.

Elementalist Class Elementalist

Elementalists gain double mana from attacks.

3At the start of combat, summon an Elemental. Elemental has 2200 health and 100 Attack Damage.

Guardian Class Guardian

2At the start of combat, all adjacent allies receive +50 armor. Stacks any number of times.

Gunslinger Class Gunslinger

After attacking, Gunslingers have a 50% chance to fire additional attacks.

2Attack another random enemy.

4Attack 2 additional random enemies in range.

Knight Class Knight

Your team ignores damage from all sources.

215 damage.

430 damage.

655 damage.

Ranger Class Ranger

Rangers have a chance to double their attack speed for the next 3s.

225% chance.

465% chance.

Shapeshifter Class Shapeshifter

Shapeshifters gain bonus maximum Health when they transform.

3+60% bonus max health

Sorcerer Class Sorcerer

Sorcerers gain double mana from attacking and allies have increased spell damage.

3+45% Spell Damage

6+100% Spell Damage